INSERT INTO maps(game_id, chapter_id, name, is_disabled, image) VALUES -- Portal 2 Singleplayer -- 1 (1,1,'Container Ride',true,''), (1,1,'Portal Carousel',true,''), (1,1,'Portal Gun',false,''), (1,1,'Smooth Jazz',false,''), (1,1,'Cube Momentum',false,''), (1,1,'Future Starter',false,''), (1,1,'Secret Panel',false,''), (1,1,'Wakeup',true,''), (1,1,'Incinerator',false,''), -- 2 (1,2,'Laser Intro',false,''), (1,2,'Laser Stairs',false,''), (1,2,'Dual Lasers',false,''), (1,2,'Laser Over Goo',false,''), (1,2,'Catapult Intro',false,''), (1,2,'Trust Fling',false,''), (1,2,'Pit Flings',false,''), (1,2,'Fizzler Intro',false,''), -- 3 (1,3,'Ceiling Catapult',false,''), (1,3,'Ricochet',false,''), (1,3,'Bridge Intro',false,''), (1,3,'Bridge The Gap',false,''), (1,3,'Turret Intro',false,''), (1,3,'Laser Relays',false,''), (1,3,'Turret Blocker',false,''), (1,3,'Laser vs Turret',false,''), (1,3,'Pull The Rug',false,''), -- 4 (1,4,'Column Blocker',false,''), (1,4,'Laser Chaining',false,''), (1,4,'Triple Laser',false,''), (1,4,'Jail Break',false,''), (1,4,'Escape',false,''), -- 5 (1,5,'Turret Factory',false,''), (1,5,'Turret Sabotage',false,''), (1,5,'Neurotoxin Sabotage',false,''), (1,5,'Core',false,''), -- 6 (1,6,'Underground',false,''), (1,6,'Cave Johnson',false,''), (1,6,'Repulsion Intro',false,''), (1,6,'Bomb Flings',false,''), (1,6,'Crazy Box',false,''), (1,6,'PotatOS',false,''), -- 7 (1,7,'Propulsion Intro',false,''), (1,7,'Propulsion Flings',false,''), (1,7,'Conversion Intro',false,''), (1,7,'Three Gels',false,''), -- 8 (1,8,'Test',false,''), (1,8,'Funnel Intro',false,''), (1,8,'Ceiling Button',false,''), (1,8,'Wall Button',false,''), (1,8,'Polarity',false,''), (1,8,'Funnel Catch',false,''), (1,8,'Stop The Box',false,''), (1,8,'Laser Catapult',false,''), (1,8,'Laser Platform',false,''), (1,8,'Propulsion Catch',false,''), (1,8,'Repulsion Polarity',false,''), -- 9 (1,9,'Finale 1',false,''), (1,9,'Finale 2',false,''), (1,9,'Finale 3',false,''), (1,9,'Finale 4',false,''), -- Portal 2 Cooperative -- 0 (2,10,'Calibration',true,''), (2,10,'Hub',true,''), -- 1 (2,11,'Doors',false,''), (2,11,'Buttons',false,''), (2,11,'Lasers',false,''), (2,11,'Rat Maze',false,''), (2,11,'Laser Crusher',false,''), (2,11,'Behind The Scenes',false,''), -- 2 (2,12,'Flings',false,''), (2,12,'Infinifling',false,''), (2,12,'Team Retrieval',false,''), (2,12,'Vertical Flings',false,''), (2,12,'Catapults',false,''), (2,12,'Multifling',false,''), (2,12,'Fling Crushers',false,''), (2,12,'Industrial Fan',false,''), -- 3 (2,13,'Cooperative Bridges',false,''), (2,13,'Bridge Swap',false,''), (2,13,'Fling Block',false,''), (2,13,'Catapult Block',false,''), (2,13,'Bridge Fling',false,''), (2,13,'Turret Walls',false,''), (2,13,'Turret Assassin',false,''), (2,13,'Bridge Testing',false,''), -- 4 (2,14,'Cooperative Funnels',false,''), (2,14,'Funnel Drill',false,''), (2,14,'Funnel Catch',false,''), (2,14,'Funnel Laser',false,''), (2,14,'Cooperative Polarity',false,''), (2,14,'Funnel Hop',false,''), (2,14,'Advanced Polarity',false,''), (2,14,'Funnel Maze',false,''), (2,14,'Turret Warehouse',false,''), -- 5 (2,15,'Repulsion Jumps',false,''), (2,15,'Double Bounce',false,''), (2,15,'Bridge Repulsion',false,''), (2,15,'Wall Repulsion',false,''), (2,15,'Propulsion Crushers',false,''), (2,15,'Turret Ninja',false,''), (2,15,'Propulsion Retrieval',false,''), (2,15,'Vault Entrance',false,''), -- 6 (2,16,'Separation',false,''), (2,16,'Triple Axis',false,''), (2,16,'Catapult Catch',false,''), (2,16,'Bridge Gels',false,''), (2,16,'Maintenance',false,''), (2,16,'Bridge Catch',false,''), (2,16,'Double Lift',false,''), (2,16,'Gel Maze',false,''), (2,16,'Crazier Box',false,'');