INSERT INTO maps(game_id, chapter_id, name, description, showcase, is_disabled) VALUES -- Portal 2 Singleplayer -- 1 (1,1,'Container Ride','','',true), (1,1,'Portal Carousel','','',true), (1,1,'Portal Gun','','',false), (1,1,'Smooth Jazz','','',false), (1,1,'Cube Momentum','','',false), (1,1,'Future Starter','','',false), (1,1,'Secret Panel','','',false), (1,1,'Wakeup','','',true), (1,1,'Incinerator','','',false), -- 2 (1,2,'Laser Intro','','',false), (1,2,'Laser Stairs','','',false), (1,2,'Dual Lasers','','',false), (1,2,'Laser Over Goo','','',false), (1,2,'Catapult Intro','','',true), (1,2,'Trust Fling','','',false), (1,2,'Pit Flings','','',false), (1,2,'Fizzler Intro','','',false), -- 3 (1,3,'Ceiling Catapult','','',false), (1,3,'Ricochet','','',false), (1,3,'Bridge Intro','','',false), (1,3,'Bridge The Gap','','',false), (1,3,'Turret Intro','','',false), (1,3,'Laser Relays','','',false), (1,3,'Turret Blocker','','',false), (1,3,'Laser vs Turret','','',false), (1,3,'Pull The Rug','','',false), -- 4 (1,4,'Column Blocker','','',false), (1,4,'Laser Chaining','','',false), (1,4,'Triple Laser','','',false), (1,4,'Jail Break','','',false), (1,4,'Escape','','',false), -- 5 (1,5,'Turret Factory','','',false), (1,5,'Turret Sabotage','','',false), (1,5,'Neurotoxin Sabotage','','',false), (1,5,'Core','','',false), -- 6 (1,6,'Underground','','',false), (1,6,'Cave Johnson','','',false), (1,6,'Repulsion Intro','','',false), (1,6,'Bomb Flings','','',false), (1,6,'Crazy Box','','',false), (1,6,'PotatOS','','',false), -- 7 (1,7,'Propulsion Intro','','',false), (1,7,'Propulsion Flings','','',false), (1,7,'Conversion Intro','','',false), (1,7,'Three Gels','','',false), -- 8 (1,8,'Test','','',false), (1,8,'Funnel Intro','','',false), (1,8,'Ceiling Button','','',false), (1,8,'Wall Button','','',false), (1,8,'Polarity','','',false), (1,8,'Funnel Catch','','',false), (1,8,'Stop The Box','','',false), (1,8,'Laser Catapult','','',false), (1,8,'Laser Platform','','',false), (1,8,'Propulsion Catch','','',false), (1,8,'Repulsion Polarity','','',false), -- 9 (1,9,'Finale 1','','',false), (1,9,'Finale 2','','',false), (1,9,'Finale 3','','',false), (1,9,'Finale 4','','',false), -- Portal 2 Cooperative -- 0 (2,10,'Calibration','','',false), (2,10,'Hub','','',true), -- 1 (2,11,'Doors','','',false), (2,11,'Buttons','','',false), (2,11,'Lasers','','',false), (2,11,'Rat Maze','','',false), (2,11,'Laser Crusher','','',false), (2,11,'Behind The Scenes','','',false), -- 2 (2,12,'Flings','','',false), (2,12,'Infinifling','','',false), (2,12,'Team Retrieval','','',false), (2,12,'Vertical Flings','','',false), (2,12,'Catapults','','',false), (2,12,'Multifling','','',false), (2,12,'Fling Crushers','','',false), (2,12,'Industrial Fan','','',false), -- 3 (2,13,'Cooperative Bridges','','',false), (2,13,'Bridge Swap','','',false), (2,13,'Fling Block','','',false), (2,13,'Catapult Block','','',false), (2,13,'Bridge Fling','','',false), (2,13,'Turret Walls','','',false), (2,13,'Turret Assasin','','',false), (2,13,'Bridge Testing','','',false), -- 4 (2,14,'Cooperative Funnels','','',false), (2,14,'Funnel Drill','','',false), (2,14,'Funnel Catch','','',false), (2,14,'Funnel Laser','','',false), (2,14,'Cooperative Polarity','','',false), (2,14,'Funnel Hop','','',false), (2,14,'Advanced Polarity','','',false), (2,14,'Funnel Maze','','',false), (2,14,'Turret Warehouse','','',false), -- 5 (2,15,'Repulsion Jumps','','',false), (2,15,'Double Bounce','','',false), (2,15,'Bridge Repulsion','','',false), (2,15,'Wall Repulsion','','',false), (2,15,'Propulsion Crushers','','',false), (2,15,'Turret Ninja','','',false), (2,15,'Propulsion Retrieval','','',false), (2,15,'Vault Entrance','','',false), -- 6 (2,16,'Seperation','','',false), (2,16,'Triple Axis','','',false), (2,16,'Catapult Catch','','',false), (2,16,'Bridge Gels','','',false), (2,16,'Maintenance','','',false), (2,16,'Bridge Catch','','',false), (2,16,'Double Lift','','',false), (2,16,'Gel Maze','','',false), (2,16,'Crazier Box','','',false);