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import React, { useEffect } from 'react';
import { Link, useLocation, useNavigate, useParams } from 'react-router-dom';
import { Helmet } from 'react-helmet';
import '@css/Maplist.css';
import { API } from '@api/Api';
import { Game } from '@customTypes/Game';
import { GameChapter, GamesChapters } from '@customTypes/Chapters';
const Maplist: React.FC = () => {
const [game, setGame] = React.useState<Game | null>(null);
const [catNum, setCatNum] = React.useState(0);
const [id, setId] = React.useState(0);
const [load, setLoad] = React.useState(false);
const [currentlySelected, setCurrentlySelected] = React.useState<number>(0);
const [hasClicked, setHasClicked] = React.useState(false);
const [gameChapters, setGameChapters] = React.useState<GamesChapters>();
const [curChapter, setCurChapter] = React.useState<GameChapter>();
const [numChapters, setNumChapters] = React.useState<number>(0);
const [dropdownActive, setDropdownActive] = React.useState('none');
const params = useParams<{ id: string; chapter: string }>();
const location = useLocation();
const navigate = useNavigate();
function _update_currently_selected(catNum2: number) {
setCurrentlySelected(catNum2);
navigate('/games/' + game?.id + '?cat=' + catNum2);
setHasClicked(true);
}
const _fetch_chapters = async (chapter_id: string) => {
const chapters = await API.get_chapters(chapter_id);
setCurChapter(chapters);
};
const _handle_dropdown_click = () => {
if (dropdownActive === 'none') {
setDropdownActive('block');
} else {
setDropdownActive('none');
}
};
// im sorry but im too lazy to fix this right now
useEffect(() => {
// gameID
const gameId = parseFloat(params.id || '');
setId(gameId);
// location query params
const queryParams = new URLSearchParams(location.search);
if (queryParams.get('chapter')) {
let cat = parseFloat(queryParams.get('chapter') || '');
if (gameId === 2) {
cat += 10;
}
_fetch_chapters(cat.toString());
}
const _fetch_game = async () => {
const games = await API.get_games();
const foundGame = games.find(game => game.id === gameId);
// console.log(foundGame)
if (foundGame) {
setGame(foundGame);
setLoad(false);
}
};
const _fetch_game_chapters = async () => {
const games_chapters = await API.get_games_chapters(gameId.toString());
setGameChapters(games_chapters);
setNumChapters(games_chapters.chapters.length);
};
setLoad(true);
_fetch_game();
_fetch_game_chapters();
}, [location.search]);
useEffect(() => {
const queryParams = new URLSearchParams(location.search);
if (gameChapters !== undefined && !queryParams.get('chapter')) {
_fetch_chapters(gameChapters!.chapters[0].id.toString());
}
}, [gameChapters, location.search]);
return (
<main>
<Helmet>
<title>LPHUB | Maplist</title>
</Helmet>
<section style={{ marginTop: '20px' }}>
<Link to="/games">
<button className="nav-button" style={{ borderRadius: '20px' }}>
<i className="triangle"></i>
<span>Games List</span>
</button>
</Link>
</section>
{load ? (
<div></div>
) : (
<section>
<h1>{game?.name}</h1>
<div
style={{ backgroundImage: `url(${game?.image})` }}
className="game-header"
>
<div className="blur">
<div className="game-header-portal-count">
<h2 className="portal-count">
{
game?.category_portals.find(
obj => obj.category.id === catNum + 1
)?.portal_count
}
</h2>
<h3>portals</h3>
</div>
<div className="game-header-categories">
{game?.category_portals.map((cat, index) => (
<button
key={index}
className={
currentlySelected === cat.category.id ||
(cat.category.id - 1 === catNum && !hasClicked)
? 'game-cat-button selected'
: 'game-cat-button'
}
onClick={() => {
setCatNum(cat.category.id - 1);
_update_currently_selected(cat.category.id);
}}
>
<span>{cat.category.name}</span>
</button>
))}
</div>
</div>
</div>
<div>
<section className="chapter-select-container">
<div>
<span
style={{
fontSize: '18px',
transform: 'translateY(5px)',
display: 'block',
marginTop: '10px',
}}
>
{curChapter?.chapter.name.split(' - ')[0]}
</span>
</div>
<div onClick={_handle_dropdown_click} className="dropdown">
<span>{curChapter?.chapter.name.split(' - ')[1]}</span>
<i className="triangle"></i>
</div>
<div
className="dropdown-elements"
style={{ display: dropdownActive }}
>
{gameChapters?.chapters.map((chapter, i) => {
return (
<div
className="dropdown-element"
onClick={() => {
_fetch_chapters(chapter.id.toString());
_handle_dropdown_click();
}}
>
{chapter.name}
</div>
);
})}
</div>
</section>
<section className="maplist">
{curChapter?.maps.map((map, i) => {
return (
<div className="maplist-entry">
<Link to={`/maps/${map.id}`}>
<span>{map.name}</span>
<div
className="map-entry-image"
style={{ backgroundImage: `url(${map.image})` }}
>
<div className="blur map">
<span>
{map.is_disabled
? map.category_portals[0].portal_count
: map.category_portals.find(
obj => obj.category.id === catNum + 1
)?.portal_count}
</span>
<span>portals</span>
</div>
</div>
<div className="difficulty-bar">
{/* <span>Difficulty:</span> */}
<div
className={
map.difficulty === 0
? 'one'
: map.difficulty === 1
? 'two'
: map.difficulty === 2
? 'three'
: map.difficulty === 3
? 'four'
: map.difficulty === 4
? 'five'
: 'one'
}
>
<div className="difficulty-point"></div>
<div className="difficulty-point"></div>
<div className="difficulty-point"></div>
<div className="difficulty-point"></div>
<div className="difficulty-point"></div>
</div>
</div>
</Link>
</div>
);
})}
</section>
</div>
</section>
)}
</main>
);
};
export default Maplist;
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