aboutsummaryrefslogtreecommitdiff
path: root/rankings/fetch.go
blob: ee5d5bb68abe17a99a3d11c785b8c40e8f0a2745 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
package main

import (
	"encoding/json"
	"encoding/xml"
	"fmt"
	"io"
	"log"
	"net/http"
	"os"
	"strconv"
)

func fetchLeaderboard(records *[]Record, overrides *map[string]map[string]int) *map[string]*Player {
	log.Println("fetching leaderboard")
	players := map[string]*Player{}
	// first init players map with records from portal gun and doors
	fetchAnotherPage := true
	start := 0
	end := 5000

	for fetchAnotherPage {
		portalGunEntries := fetchRecordsFromMap(47459, 0, 5000)
		fetchAnotherPage = portalGunEntries.needsAnotherPage(&(*records)[0])
		if fetchAnotherPage {
			start = end + 1
			end = start + 5000
		}
		for _, entry := range portalGunEntries.Entries.Entry {
			if entry.Score < 0 {
				continue // ban
			}
			players[entry.SteamID] = &Player{
				SteamID: entry.SteamID,
				Entries: []PlayerEntry{
					{
						MapID:    47459,
						MapScore: entry.Score,
					},
				},
				SpScoreCount: entry.Score,
				SpIterations: 1,
			}
		}
	}

	fetchAnotherPage = true
	start = 0
	end = 5000

	for fetchAnotherPage {
		doorsEntries := fetchRecordsFromMap(47740, start, end)
		fetchAnotherPage = doorsEntries.needsAnotherPage(&(*records)[51])
		if fetchAnotherPage {
			start = end + 1
			end = start + 5000
		}
		for _, entry := range doorsEntries.Entries.Entry {
			if entry.Score < 0 {
				continue // ban
			}
			player, ok := players[entry.SteamID]
			if !ok {
				players[entry.SteamID] = &Player{
					SteamID: entry.SteamID,
					Entries: []PlayerEntry{
						{
							MapID:    47740,
							MapScore: entry.Score,
						},
					},
					MpScoreCount: entry.Score,
					MpIterations: 1,
				}
			} else {
				player.Entries = append(player.Entries, PlayerEntry{
					MapID:    47740,
					MapScore: entry.Score,
				})
				player.MpScoreCount = entry.Score
				player.MpIterations++
			}
		}
	}

	for _, record := range *records {
		if record.MapID == 47459 || record.MapID == 47740 {
			continue
		}

		fetchAnotherPage := true
		start := 0
		end := 5000

		for fetchAnotherPage {
			entries := fetchRecordsFromMap(record.MapID, start, end)
			fetchAnotherPage = entries.needsAnotherPage(&record)
			if fetchAnotherPage {
				start = end + 1
				end = start + 5000
			}
			for _, entry := range (*entries).Entries.Entry {
				player, ok := players[entry.SteamID]
				if !ok {
					continue
				}
				score := entry.Score
				if entry.Score < record.MapWR {
					_, ok := (*overrides)[entry.SteamID]
					if ok {
						_, ok := (*overrides)[entry.SteamID][strconv.Itoa(record.MapID)]
						if ok {
							score = (*overrides)[entry.SteamID][strconv.Itoa(record.MapID)]
						} else {
							continue // ban
						}
					} else {
						continue // ban
					}
				}
				if record.MapLimit != nil && score > *record.MapLimit {
					continue // ignore above limit
				}
				player.Entries = append(player.Entries, PlayerEntry{
					MapID:    record.MapID,
					MapScore: score,
				})
				if record.MapMode == 1 {
					player.SpScoreCount += score
					player.SpIterations++
				} else if record.MapMode == 2 {
					player.MpScoreCount += score
					player.MpIterations++
				}
			}
		}

	}
	return &players
}

func fetchRecordsFromMap(mapID int, start int, end int) *Leaderboard {
	resp, err := http.Get(fmt.Sprintf("https://steamcommunity.com/stats/Portal2/leaderboards/%d?xml=1&start=%d&end=%d", mapID, start, end))
	if err != nil {
		log.Fatalln(err.Error())
	}
	respBytes, err := io.ReadAll(resp.Body)
	if err != nil {
		log.Fatalln(err.Error())
	}
	leaderboard := Leaderboard{}
	err = xml.Unmarshal(respBytes, &leaderboard)
	if err != nil {
		log.Fatalln(err.Error())
	}
	return &leaderboard
}

func fetchPlayerInfo(player *Player) {
	url := fmt.Sprintf("http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v2/?key=%s&steamids=%s", os.Getenv("API_KEY"), player.SteamID)
	resp, err := http.Get(url)
	if err != nil {
		log.Fatalln(err.Error())
	}
	body, err := io.ReadAll(resp.Body)
	if err != nil {
		log.Fatalln(err.Error())
	}
	type PlayerSummary struct {
		PersonaName string `json:"personaname"`
		AvatarFull  string `json:"avatarfull"`
	}

	type Result struct {
		Response struct {
			Players []PlayerSummary `json:"players"`
		} `json:"response"`
	}
	var data Result
	if err := json.Unmarshal(body, &data); err != nil {
		log.Fatalln(err.Error())
	}
	player.AvatarLink = data.Response.Players[0].AvatarFull
	player.Username = data.Response.Players[0].PersonaName
}