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package classes
import (
"github.com/pektezol/bitreader"
)
func ParseUserCmdInfo(reader *bitreader.ReaderType, size int) UserCmdInfo {
var bitCount int
var userCmdInfo UserCmdInfo
if reader.TryReadBool() {
userCmdInfo.CommandNumber = int(reader.TryReadInt32())
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.TickCount = int(reader.TryReadInt32())
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.ViewAnglesX = reader.TryReadFloat32()
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.ViewAnglesY = reader.TryReadFloat32()
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.ViewAnglesZ = reader.TryReadFloat32()
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.ForwardMove = reader.TryReadFloat32()
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.SideMove = reader.TryReadFloat32()
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.UpMove = reader.TryReadFloat32()
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.Buttons = int(reader.TryReadInt32())
bitCount += 32
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.Impulse = reader.TryReadInt8()
bitCount += 8
}
bitCount++
if reader.TryReadBool() {
value, err := reader.ReadBits(11)
if err != nil {
panic(err)
}
userCmdInfo.WeaponSelect = int(value)
bitCount += 11
if reader.TryReadBool() {
value, err := reader.ReadBits(6)
if err != nil {
panic(err)
}
userCmdInfo.WeaponSubtype = int(value)
bitCount += 6
}
bitCount++
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.MouseDx = int16(reader.TryReadInt16())
bitCount += 16
}
bitCount++
if reader.TryReadBool() {
userCmdInfo.MouseDy = int16(reader.TryReadInt16())
bitCount += 16
}
bitCount++
/*if bitCount > size*8 {
//reader.SkipBits(size * 8)
return userCmdInfo
}*/
reader.SkipBits(size*8 - bitCount)
return userCmdInfo
}
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