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package controllers
import (
"log"
"net/http"
"github.com/gin-contrib/sessions"
"github.com/gin-gonic/gin"
"github.com/solovev/steam_go"
)
func Home(c *gin.Context) {
session := sessions.Default(c)
if session.Get("id") == nil {
c.JSON(200, "no id, not auth")
} else {
var user *steam_go.PlayerSummaries
user, err := steam_go.GetPlayerSummaries(session.Get("id").(string), GetEnvKey("API_KEY"))
if err != nil {
c.JSON(200, "authenticated, but err")
log.Panic(err)
} else {
c.JSON(200, gin.H{
"output": user,
})
}
}
}
func Login(c *gin.Context) {
opId := steam_go.NewOpenId(c.Request)
switch opId.Mode() {
case "":
http.Redirect(c.Writer, c.Request, opId.AuthUrl(), 301)
case "cancel":
c.Writer.Write([]byte("Authorization cancelled"))
default:
steamId, err := opId.ValidateAndGetId()
if err != nil {
http.Error(c.Writer, err.Error(), http.StatusInternalServerError)
}
session := sessions.Default(c)
session.Set("id", steamId)
session.Save()
// Do whatever you want with steam id
c.Redirect(http.StatusMovedPermanently, "/")
c.Writer.Write([]byte(steamId))
}
}
func Logout(c *gin.Context) {
session := sessions.Default(c)
if session.Get("id") == nil {
c.JSON(http.StatusBadRequest, "no id, not auth")
} else {
session.Set("id", "")
session.Clear()
session.Options(sessions.Options{Path: "/", MaxAge: -1})
session.Save()
log.Print("id", session.Get("id"))
c.Redirect(http.StatusPermanentRedirect, "/")
}
}
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