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import React, { useEffect } from "react";
import { Link, useLocation, useNavigate, useParams } from "react-router-dom";
import { Helmet } from "react-helmet";
import { API } from "@api/Api.ts";
import { Game } from "@customTypes/Game.ts";
import { GameChapter, GamesChapters } from "@customTypes/Chapters.ts";
import Map from "./Components/Map";
const Maplist: React.FC = () => {
const [game, setGame] = React.useState<Game | null>(null);
const [catNum, setCatNum] = React.useState(0);
const [id, setId] = React.useState(0);
const [load, setLoad] = React.useState(false);
const [currentlySelected, setCurrentlySelected] = React.useState<number>(0);
const [hasClicked, setHasClicked] = React.useState(false);
const [gameChapters, setGameChapters] = React.useState<GamesChapters>();
const [curChapter, setCurChapter] = React.useState<GameChapter>();
const [numChapters, setNumChapters] = React.useState<number>(0);
const [dropdownActive, setDropdownActive] = React.useState("none");
const params = useParams<{ id: string; chapter: string }>();
const location = useLocation();
const navigate = useNavigate();
function _update_currently_selected(catNum2: number) {
setCurrentlySelected(catNum2);
navigate("/games/" + game?.id + "?cat=" + catNum2);
setHasClicked(true);
}
const _fetch_chapters = async (chapter_id: string) => {
const chapters = await API.get_chapters(chapter_id);
setCurChapter(chapters);
};
const _handle_dropdown_click = () => {
if (dropdownActive === "none") {
setDropdownActive("block");
} else {
setDropdownActive("none");
}
};
// im sorry but im too lazy to fix this right now
useEffect(() => {
// gameID
const gameId = parseFloat(params.id || "");
setId(gameId);
// location query params
const queryParams = new URLSearchParams(location.search);
if (queryParams.get("chapter")) {
let cat = parseFloat(queryParams.get("chapter") || "");
if (gameId === 2) {
cat += 10;
}
_fetch_chapters(cat.toString());
}
const _fetch_game = async () => {
const games = await API.get_games();
const foundGame = games.find(game => game.id === gameId);
// console.log(foundGame)
if (foundGame) {
setGame(foundGame);
setLoad(false);
}
};
const _fetch_game_chapters = async () => {
const games_chapters = await API.get_games_chapters(gameId.toString());
setGameChapters(games_chapters);
setNumChapters(games_chapters.chapters.length);
};
setLoad(true);
_fetch_game();
_fetch_game_chapters();
}, [location.search]);
useEffect(() => {
const queryParams = new URLSearchParams(location.search);
if (gameChapters !== undefined && !queryParams.get("chapter")) {
_fetch_chapters(gameChapters!.chapters[0].id.toString());
}
}, [gameChapters, location.search]);
return (
<div className="px-12">
<Helmet>
<title>LPHUB | Maplist</title>
</Helmet>
<section className="my-5">
<Link to="/games">
<button className="nav-button rounded-[20px] h-10 bg-surface border-0 text-foreground text-lg font-barlow-semicondensed-regular transition-colors duration-100 hover:bg-surface2 flex items-center px-2">
<i className="triangle mr-2"></i>
<span className="px-2">Games List</span>
</button>
</Link>
</section>
{load ? (
<div></div>
) : (
<section>
<h1 className="text-3xl sm:text-6xl my-0">
{game?.name}
</h1>
<div
className="text-center rounded-3xl overflow-hidden bg-panel bg-[25%] mt-3 relative"
style={{ backgroundImage: `url(${game?.image})` }}
>
<div className="backdrop-blur-sm flex flex-col w-full">
<div className="h-full flex justify-center items-center py-6">
<span className="font-barlow-semicondensed-semibold text-8xl">
{
game?.category_portals.find(
obj => obj.category.id === catNum + 1
)?.portal_count
}
</span>
<span className="font-barlow-semicondensed-regular mx-2.5 text-2xl sm:text-4xl my-0 text-foreground">
portals
</span>
</div>
<div className="flex h-12 bg-panel gap-0.5">
{game?.category_portals.map((cat, index) => (
<button
key={index}
className={`border-0 text-foreground font-barlow-semicondensed-regular text-sm sm:text-xl cursor-pointer transition-all duration-100 w-full ${currentlySelected === cat.category.id ||
(cat.category.id - 1 === catNum && !hasClicked)
? "bg-panel"
: "bg-block hover:bg-block"
}`}
onClick={() => {
setCatNum(cat.category.id - 1);
_update_currently_selected(cat.category.id);
}}
>
<span className="truncate">{cat.category.name}</span>
</button>
))}
</div>
</div>
</div>
<div>
<section>
<div>
<span className="text-lg sm:text-lg translate-y-1.5 block mt-2.5 text-foreground">
{curChapter?.chapter.name.split(" - ")[0]}
</span>
</div>
<div
onClick={_handle_dropdown_click}
className="cursor-pointer select-none flex w-fit items-center"
>
<span className="text-foreground text-base sm:text-2xl">
{curChapter?.chapter.name.split(" - ")[1]}
</span>
<i className="triangle translate-x-1.5 translate-y-2 -rotate-90"></i>
</div>
<div
className={`absolute z-[1000] bg-panel rounded-2xl overflow-hidden p-1 animate-in fade-in duration-100 ${dropdownActive === "none" ? "hidden" : "block"
}`}
>
{gameChapters?.chapters.map((chapter, i) => {
return (
<div
key={i}
className="cursor-pointer text-base sm:text-xl rounded-[2000px] p-1 hover:bg-block text-foreground"
onClick={() => {
_fetch_chapters(chapter.id.toString());
_handle_dropdown_click();
}}
>
{chapter.name}
</div>
);
})}
</div>
</section>
<section className="grid grid-cols-1 sm:grid-cols-2 md:grid-cols-3 lg:grid-cols-4 gap-5 my-5">
{curChapter?.maps.map((map, i) => {
return (
<Map key={i} map={map} catNum={catNum} />
);
})}
</section>
</div>
</section>
)}
</div>
);
};
export default Maplist;
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