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|
package netsvc
type NetDisconnect struct {
Text string
}
type NetFile struct {
TransferId int32
FileName string
FileRequested bool
}
type NetSplitScreenUser struct {
Unknown bool
}
type NetTick struct {
Tick int32
HostFrameTime int16
HostFrameTimeStdDeviation int16
}
type NetStringCmd struct {
Command string
}
type ConVar struct {
Name string
Value string
}
type NetSetConVar struct {
Length int8
ConVars []ConVar
}
type NetSignonStateOE struct {
SignonState int8
SpawnCount int32
}
type NetSignonStateNE struct {
NetSignonStateOE
NumServerPlayers int32
IdsLength int32
PlayerNetworkIds []byte
MapNameLength int32
MapName string
}
type SvcServerInfo struct {
Protocol int8
ServerCount int32
IsHltv bool
IsDedicated bool
ClientCrc int32
MaxClasses int16
MapCrc int32
PlayerSlot int8
MaxClients int8
Unk int32 // NE
TickInterval float32
COs byte
GameDir string
MapName string
SkyName string
HostName string
}
type SvcSendTable struct {
NeedsDecoder bool
Length int8
Props int // ?
}
type ServerClass struct {
ClassId int8
ClassName string
DataTableName string
}
type SvcClassInfo struct {
Length int16
CreateOnClient bool
ServerClasses []ServerClass
}
type SvcSetPause struct {
Paused bool
}
type SvcCreateStringTable struct {
Name string
MaxEntries int16
NumEntries int8
Length int32
UserDataFixedSize bool
UserDataSize int32
UserDataSizeBits int8
Flags int8
StringData int // ?
}
type SvcPrint struct {
Message string
}
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